kibibu doof 1.5

multi-function noise device

2003 - cameron foale (kibibu) - cam@kibibu.com

Introduction

The kibibu Doof 1.5 is a generator. To install it, stick it in your \Gear\Generators folder under your Buzz installation

The kibibu Doof 1.5 was designed originally as a kick drum generator. However, with the incorporation of various waveforms and filters, it has become a somewhat more general purpose (yet still slightly weird to operate) mono synth.

Basic operation of 1.5 is mostly the same as version 1.0, however if you haven't messed with that, here is the run down on the parameters:

WaveType
Selects the waveform to use. Can be:
Sine
The firmest and punchiest. A pure sinusoid
Saw
The sloppiest and squishiest. A positive saw wave (ie. starts negative, goes positive, then snaps back to negative)
Square
Reasonably straightforward square wave (no PWM)
Triangle
Would be better called Faux Triangle. Same great harmonic flavour, with increased phase coherence! (ie. generated with sines, not cosines, so it sounds the same but "looks" different
Noise
White noise. Fuzzy and rich, like Oprah with a beard
iNoise
White noise, degraded. Scratchy and mean, like an angry DJ.
StAmp
The amplitude that the waveform starts at at the start of the note
StFreq C
A constant frequency in hz that is added to the sustain (note) frequency and the track frequency
StFreq Trk
The ratio of the initial/start frequency to the sustain/note frequency
StFreq Shp
The shape of the curve via which the frequency shifts from the start frequency to the note frequency. Between 0 and 1 will not cause any overshoot of the frequency (i.e. the frequency will stay between start and note)
StAmp Shp
Conceptually identical to StFreq Shp except dealing with amplitude
StLength
Start length. How long it takes to get from the start frequency to the note frequency
SusLength
Sustain length. How long to stay on the note frequency for
SusAmp
Sustain Amplitude. How loud the sustain section will be
EndFreq C, EndFreq Trk, EndFreq Shp
Similar to their Start section equivalents
EndAmp Shp
Similar to StAmp Shp, except that the final amplitude is ALWAYS zero
EndLength
How long before the note fades out to zero
FiltFreq C
A constant filter 'cutoff', in hz
FiltFreq Trk
A multiple of the current generator frequency at which the filter will sit
FiltRes C
Constant filter resonance
FiltRes Trk
How much the resonance follows the generator frequency
FiltType
The type of filter. These are all based on the State Variable Filter posted by Andrew Simper to MusicDSP.com
LP
Low pass
HP
High pass
Notch
Notch (i.e. frequency cancelling)
Band
Band pass