LdC and BTDSys PeerTrigger

Installation

Put LnB PeerTrigger.dll in your Gear\Effects folder.

Overview

PeerTrigger triggers other machines from a percussive input. Basically it "listens" to the input and when it hears a "hit" (when the signal rises sharply in amplitude) it triggers whatever other machine's parameter you tell it to.

To use:

If you've used LdC Trigger, you'll be right at home with this machine. In fact most of the following parameter descriptions are copied and pasted from that machine's help file :)

Parameters

All parameters are track parameters.

Attributes

Tips

If you are having trouble triggering accurately from a signal source, try "cleaning" the signal with other effect machines, for instance filters, noise gates, and so on. You can use the LdC Destroyer machine to basically zero-ify samples below a certain range, which can help the triggering too, and its a good idea to put LdC Automax before the PeerTrigger so that the maximum peak of the input is about 32768, so it tracks dynamics to the full range.

History

Version 1.0: Initial release
Version 1.01: Fixed a couple of small bugs

Contact

Feel free to email BTDSys and/or LdC with your comments/suggestions/bug reports.

Docs and code © Lee du-Caine (LdC) and Ed Powley (BTDSys)

LdC thanked Oskari, Cyanphase, Apo, Rymix, Zephod, Mva, Purpose Of Pain, and JoY_ReX_J.
BTDSys thanks all those people, plus LdC, Mute, thOke, Geoffroy, and High Score. And special thanks to whoever suggested this in the first place, even though I've forgotten who it was.