"Der.. I don't get it.."

Tic-Tac Shut Up aBuffer

Mangle those buffers!

First off, a huge thanks goes out to Fuzzpilz for all the help. This wouldn't have gotten done without his high tolerance for my constant barrage of questions.

IMPORTANT: If you haven't installed the Buzz fixkit, you might have problems (LoadLibrary failed). Install it, fatso!

What it does:

1. Buffers a bunch of sound

2. Loops a section of it... with a lot of options

What the parameters do:

Left Length: Controls the length of the loop for the left channel in samples

Left Offset: Controls the start point of the loop for the left channel in samples

Right Length: Controls the length of the loop for the right channel in samples

Right Offset: Controls the start point of the loop for the right channel in samples

Slave Lengths: Makes it so the Left Length slider controls the lengths of both channels (not perfect)

Slave Offsets: Makes it so the Left Offset slider controls the offsets of both channels (not perfect)

Direction: Controls the way the loop loops. Forward plays forward. Backward plays backward. Ping pong plays forward and then backward (I'm going to add pong ping)

Mix: Duh

Buffer Reset: Starts the buffer back at zero

Source:

I included the source code because not enough people do that. I want more people to start developing. You can use it for anything that's not commercial. I try to write clean code but I can't guarantee that it will make sense to you.

Things I plan on adding:

1. Pong ping

2. Inertia (maybe)

3. Tick and Tick/16 values

Questions/Comments/Bugs/Bling can be sent to gayfarmer@hotmail.com

(Thank you, Oskari)